Editor's Review
Getting Over It delivers a brutally honest, rage-inducing climbing challenge unlike any other casual game. I’ve swung the hammer to scale a steep mountain, only to lose all progress repeatedly and face intense frustration along the way. The philosophical commentary adds a unique layer to the harsh, skill-based gameplay. It’s made for players who love tough, punishing experiences and enjoy testing patience and precision under pressure.
What' s new ?
Minor bug fixes and improvements.
MOD Info?
Mod Menu,The menu contains the following features: 1、Gravity is one-third of what it used to be 2、Gravity is one-sixth of what it used to be 3、There is no gravity 4、The speed is five times the original
Screenshots
Getting Over It Official Introduction
A game I made
For a certain kind of person
To hurt them.
Getting Over It with Bennett Foddy is a punishing climbing game, a homage to Jazzuo's 2002 B-Game classic 'Sexy Hiking'. You move the hammer with the mouse, and that's all there is. With practice, you'll be able to jump, swing, climb and fly. Great mysteries and a wonderful reward await the master hikers who reach the top of the mountain.
To quote Jazzuo himself: "The hiking action is very similar to way you would do it in real life, remember that and you will do well".
• Climb up an enormous mountain with nothing but a hammer and a pot.
• Listen as I make philosophical observations about the problem at hand.
• Between 2 and ∞ hours of agonizing gameplay, depending. The median time to finish for my playtesters was 5 hours, but the mean was closer to ∞.
• Lose all your progress, over and over.
• Feel new types of frustration you didn't know you were capable of.
Getting Over It Tips
Getting Over It Review & Beginner’s Guide: Master the Hammer on Android
Getting Over It is one of the most punishing, addictive, and uniquely frustrating climbing games ever made for Android. You play as a man stuck in a cauldron, armed only with a hammer, and your only goal is to climb a chaotic mountain of junk and debris. One wrong move can erase all your progress, and that’s exactly what makes this game unforgettable.
Let’s break down how it actually plays. You control the hammer by swiping the screen — slow swipes for steady movement, fast flicks for big jumps, and circular motions to build momentum. The physics are intentionally weird and unforgiving, so even small mistakes can send you tumbling all the way back to the start. The median playtime for a first clear is around five hours, and many players spend far longer, which tells you everything about its challenge.
For new players just starting out, here’s what you need to focus on:
Learn basic hammer momentum: Use the hammer to hook onto objects or push off surfaces for upward lift.
Keep movements small in tight areas like construction zones — big swings will only make you fall.
Master quick reflexes near tricky spots like the apple table; prop yourself up then immediately hook the next rock.
Use swing objects to your advantage — they’re perfect for crossing large gaps.
On cliffs and high rocks, position yourself on the far edge before pushing upward for better stability.
A few advanced tricks go a long way. The pole vault uses quick, short hammer flicks against the ground to launch upward. The super jump involves hanging below a surface, extending the hammer fully, then snapping it downward for extreme height. A delayed hook, waiting half a second mid-air before repositioning the hammer, can save you from many accidental falls.
The game isn’t just about pain. It tests patience, focus, and emotional control in a way few games do. Hidden extras include Easter eggs like character distortions from repeated falls, secret NPC references, and small rewards for stuck players. Beat the game enough times, and your cauldron will gradually turn gold, with a full golden pot unlocked after repeated clears.
In short, Getting Over It isn’t for everyone. If you want stress-free fun, look elsewhere. But if you crave a genuine test of willpower and skill, this Android experience is one-of-a-kind. It’s hard, cruel, and endlessly rewarding when you finally reach the top.
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